Thorrn is a vast forested and grassy land. Its main inhabitants are Orcish, although many other humanoids travel to Thorrn for trade. The land is home to some of the world's best armorsmiths. The north of Thorrn is a wild and chaotic place, controlled by the Blood Standards, a tribe of barbarians with unrivaled skill in battle. The country borders the rim, although few ventre too far toward it due to the dense and uncharted forests there, and because of the strange way magic flows toward the edge, causing halucinations.
There are three major settlements in Thorrn: